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The home of Scouting in Central
and Northern New York
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Bear Electives
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- SPACE (Page
160)
a.Identify two constellations and the North
Star.
b.Make a pinhole planetarium and show three
constellations.
c.Visit a planetarium.
d.Build a model of a rocket or space satellite.
e.Read and talk about at least one man-made
satellite and one natural one.
f.Find a picture of another planet in our
solar system. Explain how it is different
from Earth.
- WEATHER
(Page 162) This elective is also part of the
World Conservation Award.
a.Learn how to read a thermometer. Put a thermometer
outdoors and read it at the same time every
day for 2 weeks. Keep a record of each day's
temperature and a description of the weather
each day (fair skies, rain, fog, snow, etc.).
b.Build a weather vane. Record wind direction
every day at the same hour for 2 weeks. Keep
a record of the weather for each day.
c.Make a rain gauge.
d.Find out what a barometer is and how it
works. Tell your den about it. Tell what "relative
humidity" means.
e.Learn to identify three different kinds
of clouds. Estimate their heights.
f.Watch the weather forecast on TV every day
for 2 weeks. Describe three different symbols
used on weather maps. Keep a record of how
many times the weather forecast is correct.
- RADIO (Page
168)
a.Build a crystal or diode radio. Check with
your local craft or hobby shop or the nearest
Scout shop that carries a crystal radio kit.
It is all right to use a kit.
b.Make and operate a battery powered radio,
following the directions with the kit.
- ELECTRICITY
(Page 170)
a.Wire a buzzer or doorbell.
b.Make an electric buzzer game.
c.Make a simple bar or horseshoe electromagnet.
d.Use a simple electric motor.
e.Make a crane with an electromagnetic lift.
- BOATS (Page
174)
a.Help an adult rig and sail a real boat.
b.Help an adult repair a real boat or canoe.
c.Know the flag signals for storm warnings.
d.Help an adult repair a boat dock.
e.Know the rules of boat safety.
f.With an adult, demonstrate forward strokes,
turns, and backstrokes. Row a boat around
a 100-yard course involving two turns.
- AIRCRAFT
(Page 180)
a.Identify five different kinds of aircraft
in flight, if possible, or from models or
photos.
b.Ride in an airplane (commercial or private).
c.Explain how a hot air balloon works.
d.Build and fly a model airplane. (You can
use a kit. Every time you do this differently,
it counts as a completed project.)
e.Sketch and label an airplane showing the
direction of forces acting on it (lift, drag,
and load).
f.Make a list of some of the things a helicopter
can do that other kinds of airplanes can't.
Draw or cut out a picture of a helicopter
and label the parts.
g.Build and display a scale airplane model.
You may use a kit or build it from plans.
- THINGS THAT GO
(Page 184)
a.Make a scooter or a Cubmobile. Know the
safety rules.
b.Make a windmill.
c.Make a waterwheel.
d.Make an invention of your own design that
goes.
- CUB SCOUT BAND
(Page 188)
a.Make and play a homemade musical instrument
- cigarbox banjo, washtub bull fiddle, a drum
or rhythm set, tambourine. etc.
b.Learn to play two familiar tunes on an ocarina,
a harmonica, or a tonette.
c.Play in a den band using homemade or regular
musical instruments. Play at a pack meeting.
d.Play two tunes on any recognized band or
orchestra instrument.
- ART (Page
192)
a.Do an original art project and show it at
a pack meeting. Every project you do counts
as one requirement Here are some ideas for
art projects: Mobile or wire sculpture, Silhouette,
Acrylic painting, Watercolor painting, Collage,
Mosaic, Clay sculpture, Silk screen picture.
b.Visit an art museum or picture gallery with
your den or family.
- MASKS (Page
196)
a.Make a simple papier-mâché mask.
b.Make an animal mask.
c.Make a clown mask.
- PHOTOGRAPHY
(Page 200)
a.Practice holding a camera still in one position.
Learn to push the shutter button without moving
the camera. Do this without film in the camera
until you have learned how. Look through the
viewfinder and see what your picture will
look like. Make sure that everything you want
in your picture is in the frame of your viewfinder.
b.Take five pictures of the same subject in
different kinds of light.
1.Subject in direct
sun with direct light.
2.Subject in direct sun with side
light.
3.Subject in direct sun with back
light.
4.Subject in shade on a sunny day.
5.Subject on a cloudy day.
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c.Put your pictures to use.
1.Mount a picture on cardboard
for display.
2.Mount on cardboard and give it
to a friend.
3.Make three pictures that show
how something happened (tell a story)
and write a one sentence explanation
for each.
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d.Take a picture in your house.
1.With available light.
2.Using a flash attachment or photoflood
(bright light).
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- NATURE CRAFTS
(Page 204) This elective is also part of the
World Conservation Award.
a.Make shadow prints or blueprints of three
kinds of leaves.
b.Make a display of eight different animal
tracks with an eraser print.
c.Collect, press, and label 10 kinds of leaves.
d.Build a waterscope and identify five types
of water life.
e.Collect eight kinds of plant seeds and label
them.
f.Collect, mount, and label 10 kinds of rocks
or minerals.
g.Collect, mount, and label five kinds of
shells.
h.Build and use a bird caller
- MAGIC (Page
208)
a.Learn and show three magic tricks.
b.With your den, put on a magic show for someone
else.
c.Learn and show four puzzles.
d.Learn and show three rope tricks.
- LANDSCAPING
(Page 214)
a.With an adult, help take care of your lawn
or help take care of the lawn of a public
building, school, or church. Seed bare spots.
Get rid of weeds. Pick up litter. Agree ahead
of time on what you will do.
b.Make a sketch of a landscape plan for the
area right around your home. Talk it over
with a parent or den leader. Show which trees,
shrubs and flowers you could plant to make
the area look better.
c.Take part in a project with your family,
den, or pack to make your neighborhood or
community more beautiful. These might be having
a cleanup party, painting, cleaning and painting
trash barrels, and removing ragweed. (Each
time you do this differently, it counts as
a completed project.)
d.Build a greenhouse and grow 20 plants from
seed. You can use a package of garden seeds,
or use beans, pumpkin seeds, or watermelon
seeds.
- WATER AND SOIL
CONSERVATION (Page 218) This elective
is also part of the World Conservation Award.
a.Dig a hole or find an excavation project
and describe the different layers of soil
you see and feel. (Do not enter an excavation
area without permission.)
b.Explore three kinds of earth by conducting
a soil experiment.
c.Visit a burned-out forest or prairie area,
or a slide area, with your den or your family.
Talk to a soil and water conservation officer
or forest ranger about how the area will be
planted and cared for so that it will grow
to be the way it was before the fire or slide
d.What is erosion? Find out the kinds of grasses,
trees, or ground cover you should plant in
your area to help limit erosion.
e.As a den, visit a lake, stream, river, or
ocean (whichever is nearest where you live).
Plan and do a den project to help clean up
this important source of water. Name four
kinds of water pollution.
- FARM ANIMALS (Page
222)
a.Take care of a farm animal. Decide with
your parent the things you will do and how
long you will do them.
b.Name and describe six kinds of farm animals
and tell their common uses.
c.Read a book about farm animals and tell
your den about it.
d.With your family or den, visit a livestock
exhibit at a county or state fair.
- REPAIRS (Page
224)
a.With the help of an adult, fix an electric
plug or an electric appliance.
b.Use glue or epoxy to repair something.
c.Remove and clean a drain trap.
d.Refinish or repaint something.
e.Agree with an adult in your family on some
repair job to be done and do it. (Each time
you do this differently, it counts as a completed
project.)
- BACKYARD GYM
(Page 228)
a.Build and use an outdoor gym with at least
three items from this list.
1.Balance board
2.Trapeze
3.Tire walk
4.Tire swing
5.Tetherball
6.Climbing rope
7.Running long jump area.
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b.Build three outdoor toss games.
c.Plan an outdoor game or gym day with your
den. (This can be part of a pack activity).
Put your plans on paper.
d.Hold an open house for your backyard gym.
- SWIMMING
(Page 232)
a.Jump feetfirst into water over your head,
swim 25 feet on the surface, stop, turn sharply,
and swim back.
b.Swim on your back, the elementary backstroke,
for 30 feet.
c.Rest by floating on your back, using as
little motion as possible for at least one
minute.
d.Tell what is meant by the buddy system.
Know the basic rules of safe swimming e.Do
a racing dive from edge of pool and swim 60
feet, using a racing stroke. (You may need
to make a turn.)
- SPORTS
(Page 238)
a.In archery, know the safety rules. Know
how to shoot correctly. Put six arrows into
a 4-foot target at a distance of 15 feet.
Make an arrow holder.
b.In skiing, know the Skier's Safety and Courtesy
Code. Demonstrate walking and kick turn, climbing
with a side step or herringbone, a snowplow
stop, a stem turn, four linked snowplow or
stem turns, straight running in a downhill
position or cross-country position, and how
to recover from a fall.
c.In ice skating, know the safety rules. From
a standing start, skate forward 150 feet;
and come to a complete stop within 20 feet.
Skate around a corner clockwise and counterclockwise
without coasting. Show a turn from forward
to backward. Skate backward 50 feet.
d.In track, show how to make a sprint start.
Run the 50-yard dash in 10 seconds or less.
Show how to do the standing long jump, the
running long jump, or high jump. Be sure to
have a soft landing area. e.In roller skating
(with conventional or in-line skates), know
the safety rules. From a standing start, skate
forward 150 feet; and come to a complete stop
within 20 feet. Skate around a corner clockwise
and counterclockwise without coasting and
show a turn from forward to backward. Skate
backward 50 feet. Wear the proper protective
clothing.
- SALES (Page
246)
a.Take part in a council- or pack-sponsored,
money-earning sales program. Keep track of
the sales you make yourself. When the program
is over, add up the sales you have made.
b.Help with a garage sale or rummage sale.
This can be with your family or a neighbor,
or it can be a church, school, or pack event.
- COLLECTING THINGS
(Page 248)
a.Start a stamp collection. You can get information
about stamp collecting at any U.S. Post Office.
b.Mount and display a collection of emblems,
coins, or other items to show at a pack meeting.
This can be any kind of collection. Every
time you show a different kind of collection,
it counts as one requirement.
c.Start your own library. Keep your own books
and pamphlets in order by subject. List the
title, author, and subject of each on an index
card and keep the cards in a file box, or
use a computer program to store the information.
- MAPS (Page
250)
a.Look up your state on a U.S. map. What other
states touch its borders?
b.Find your city or town on a map of your
state. How far do you live from the state
capital?
c.In which time zone do you live? How many
time zones are there in the U.S.?
d.Make a map showing the route from your home
to your school or den meeting place.
e.Mark a map showing the way to a place you
would like to visit that is at least 50 miles
from your home.
- NATIVE AMERICAN
LIFE (Page 252)
a.American Indians once lived all over what
is now the United States. Find the name of
the tribe that lived nearest where you live
What was this tribe best known for?
b.Learn, make equipment for, and play two
Native American games with members of your
den. Be able to tell the rules, who won, and
what the score was.
c.Make a model of an early Native American
house.
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